So Is Destiny A bit of good?1275978
Destiny has no doubt been one of this years most discussed games. For months rumors have been circulating around the web, magazines, social media marketing systems about the game, asking them questions varying from what it will look like, seem like and sound like. Well, as of last Tuesday we can finally answer those questions.
Destiny, a game title released by Bungie - legendary game developers behind mega-hits Halo and Cod - is really a mamoth MMO/FSI title set inside our solar system. The structure of the story is the fact that, in the distant future, humanity entered a golden age and so attianed the technology and also the ability to travel round the solar system. With all the desire to travel however, also came the need to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The effect was utter destruction, leaving the human race in tatters as various varieties of alien lifeforms invaded our world, leaving us with one pitifully small city in which to use as a HQ for taking back our lost empire - sort of the crux from the game.
So my point is, can it be any good?
Everything you usually expect from such highly-anticipated video games is beautiful, crisp graphics with ridiculously meticulous focus on detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying from the way grass and bushes sway inside the wind, to the way your characters hands crease and fold just as if they were real hands. There are no doubts the game looks spectacular - done well Bungie on that front.
However, as you play from the single-player - a place that most FSI titles tend to ignore nowadays, instead focusing on multi-player - things get a little dull. You commence to no longer take notice of the beautiful graphics and instead commence to groan at the repetitive gameplay of descending from the spaceship to the moon, shooting your way through waves of weak enemies without dying, obtaining an artifact from the cavern while emptying clip after clip of ammunition with a bullet-sponge 'boss' enemy, before completing the mission only to repeat the identical steps in the following one.
The single-player mode are few things other than boring. It provides almost nothing original, unlike Halo and Call of Duty, and leaves us asking exactly what did the developers spend their $300 million budget on?
However, the thrill of the game is available in its multi-player mode - the hugely rewarding Crucible. Destiny is probably the largest multi-player game ever created; in reality, you can't even play in the game without getting connecting to the net (a bummer without it), which means you're constantly linked to other gamers. In the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.
Where Destiny excels best though is thru its levelling up, 'loot 'n' shoot', Borderlands style gameplay. There is nothing more exciting in the game than upgrading your weapon and armour and also noticing that you've become pretty much invincible to your enemies (online in addition to offline).
Overall, destiny 2 inventory manager is an extremely good game that's certainly well worth the money, however it just feels a bit disappointing while there is very little there that seems original. We've seen it all before, and that's perhaps whyit hasn't been getting the rave reviews that we were expecting.