So Is Destiny A bit of good?1809472

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Destiny doesn't have doubt been among this years most talked about games. For months rumors happen to be circulating online, magazines, social media systems in regards to the game, communicating with them varying from exactly what it will look like, think that and seem like. Well, by last Tuesday we can finally answer those questions.


Destiny, a game released by Bungie - legendary game developers behind mega-hits Halo and Cod - can be a mamoth MMO/FSI title set within the confines of our solar system. The framework of the story is the fact that, in the distant future, humanity entered a golden age and so attianed the technology and the ability to travel round the solar system. With the desire to travel however, also came the need to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The result was utter destruction, leaving mankind in tatters as various types of alien lifeforms invaded our planet, leaving us with one pitifully small city in which to use like a HQ for taking back our lost empire - sort of the crux from the game.

So my point is, can it be any good?

Everything you usually expect from such highly-anticipated video gaming is beautiful, crisp graphics with ridiculously meticulous focus on detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying from the way grass and bushes sway in the wind, towards the way your characters hands crease and fold just like if they were real hands. There isn't any doubts that the game looks spectacular - congratulations Bungie on that front.

However, when you play through the single-player - a place that most FSI titles have a tendency to ignore nowadays, instead concentrating on multi-player - things get a little dull. You commence to no more take notice of the beautiful graphics and instead begin to groan on the repetitive gameplay of descending from the spaceship about the moon, shooting your path through waves of weak enemies without dying, obtaining an artifact from the cavern while emptying clip after clip of ammunition with a bullet-sponge 'boss' enemy, before completing the mission simply to repeat the identical steps in the next one.

The single-player mode is nothing other than boring. It provides almost nothing original, unlike Halo and Cod, and leaves us asking just what did the developers spend their $300 million budget on?

However, the thrill of the game comes in its multi-player mode - the hugely rewarding Crucible. Destiny could very well be the largest multi-player game ever created; actually, you can't even play the game without getting connecting to the web (a bummer without having it), meaning you're constantly attached to other gamers. Inside the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.

Where Destiny excels best though is via its levelling up, 'loot 'n' shoot', Borderlands style gameplay. There's nothing more exciting in the game than upgrading your weapon and armour and actually noticing you have become just about invincible to your enemies (online along with offline).

Overall, destiny 2 inventory manager is an extremely good game that's certainly definitely worth the money, nonetheless it just feels a little disappointing while there is very little there that appears original. We've seen it all before, and that's perhaps whyit was not getting the rave reviews that we were expecting.