So Is Destiny A bit of good?3250989

出自 大馬華人維基館
前往: 導覽搜尋

Destiny does not have any doubt been among this years most mentioned games. For months rumors happen to be circulating around the internet, magazines, social media systems concerning the game, communicating with them varying from exactly what it will look like, think that and sound like. Well, as of last Tuesday we could finally answer those questions.


Destiny, a casino game released by Bungie - legendary game developers behind mega-hits Halo and Cod - can be a mamoth MMO/FSI title set inside our solar system. The framework of the story is that, in the distant future, humanity entered a golden age and thus attianed the technology as well as the ability to travel across the solar system. With all the desire to travel however, also came the desire to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The result was utter destruction, leaving humanity in tatters as various species of alien lifeforms invaded our world, leaving us with one pitifully small city in which to use like a HQ for taking back our lost empire - kind of the crux with the game.

So my point is, can it be any good?

Everything you usually expect from such highly-anticipated video gaming is beautiful, crisp graphics with ridiculously meticulous awareness of detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying from your way grass and bushes sway within the wind, for the way your characters hands crease and fold just like if they were real hands. There are no doubts the game looks spectacular - congratulations Bungie on that front.

However, as you play with the single-player - a place that most FSI titles have a tendency to ignore nowadays, instead concentrating on multi-player - things start getting a little dull. You commence to no longer take notice of the beautiful graphics and instead start to groan on the repetitive gameplay of descending from the spaceship on to the moon, shooting your path through waves of weak enemies without dying, obtaining an artifact from a cavern while emptying clip after clip of ammunition in a bullet-sponge 'boss' enemy, before completing the mission only to repeat the identical steps in the next one.

The single-player mode is certainly not other than boring. It gives you almost nothing original, unlike Halo and Call of Duty, and leaves us asking just what did the developers spend their $300 million budget on?

However, the excitement of the game comes in its multi-player mode - the hugely rewarding Crucible. Destiny could very well be the largest multi-player game ever created; in reality, you can't even play the game without being connecting to the web (a bummer without having it), meaning you're constantly attached to other gamers. In the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.

Where Destiny excels best though is via its levelling up, 'loot 'n' shoot', Borderlands style gameplay. There's nothing more exciting in the game than upgrading your weapon and armour and in actual fact noticing that you've become just about invincible to your enemies (online as well as offline).

Overall, destiny 2 inventory manager is a very good game that's certainly definitely worth the money, nonetheless it just feels a bit disappointing as there is very little there that seems original. We've seen it all before, and that's perhaps whyit has not been getting the rave reviews that individuals were expecting.