So Is Destiny A bit of good?3462947

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Destiny doesn't have doubt been certainly one of this years most talked about games. For months rumors have already been circulating online, magazines, social media marketing systems in regards to the game, communicating with them varying from exactly what it will look like, feel like and sound like. Well, as of last Tuesday we are able to finally answer those questions.


Destiny, a game released by Bungie - legendary game developers behind mega-hits Halo and Cod - can be a mamoth MMO/FSI title set in our solar system. The framework of the story is always that, in the distant future, humanity entered a golden age and therefore attianed the technology and the ability to travel round the solar system. With the desire to travel however, also came the need to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The result was utter destruction, leaving mankind in tatters as various types of alien lifeforms invaded the planet, leaving us with one pitifully small city in which to use being a HQ when planning on taking back our lost empire - sort of the crux with the game.

So my point is, is it any good?

That which you usually expect from such highly-anticipated video gaming is beautiful, crisp graphics with ridiculously meticulous attention to detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying from your way grass and bushes sway within the wind, towards the way your characters hands crease and fold just as if they were real hands. There aren't any doubts that the game looks spectacular - done well Bungie on that front.

However, when you play through the single-player - a place that most FSI titles tend to ignore nowadays, instead concentrating on multi-player - things get a little dull. You commence to will no longer take notice of the beautiful graphics and instead begin to groan on the repetitive gameplay of descending from the spaceship on to the moon, shooting the right path through waves of weak enemies without dying, obtaining an artifact from the cavern while emptying clip after clip of ammunition at a bullet-sponge 'boss' enemy, before completing the mission only to repeat the same steps in the next one.

The single-player mode is nothing other than boring. It provides almost nothing original, unlike Halo and Call of Duty, and leaves us asking just what did the developers spend their $300 million budget on?

However, the excitement of the game will come in its multi-player mode - the hugely rewarding Crucible. Destiny could very well be the largest multi-player game ever created; actually, you can't even play in the game without being connecting to the internet (a bummer without it), which suggests you're constantly connected to other gamers. In the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.

Where Destiny excels best though is via its levelling up, 'loot 'n' shoot', Borderlands style gameplay. There's nothing more exciting in the game than upgrading your weapon and armour and in actual fact noticing you have become virtually invincible to your enemies (online along with offline).

Overall, destiny 2 inventory manager is an extremely good game that's certainly worth the money, nevertheless it just feels just a little disappointing while there is very little there that seems original. We've seen it all before, and that is perhaps whyit was not getting the rave reviews that people were expecting.