So Is Destiny A bit of good?431355

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Destiny has no doubt been certainly one of this years most talked about games. For months rumors have been circulating around the internet, magazines, social media systems about the game, asking them questions varying from exactly what it will look like, feel like and appear to be. Well, as of last Tuesday we could finally answer those questions.


Destiny, a casino game released by Bungie - legendary game developers behind mega-hits Halo and Cod - can be a mamoth MMO/FSI title set within the confines of our solar system. The structure of the story is always that, in the distant future, humanity entered a golden age and therefore attianed the technology as well as the ability to travel around the solar system. With the desire to travel however, also came the desire to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The effect was utter destruction, leaving mankind in tatters as various species of alien lifeforms invaded the planet, leaving us with one pitifully small city to use being a HQ to take back our lost empire - type of the crux from the game.

So my point is, could it be any good?

Everything you usually expect from such highly-anticipated video gaming is beautiful, crisp graphics with ridiculously meticulous awareness of detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying from your way grass and bushes sway within the wind, for the way your characters hands crease and fold just like if they were real hands. There isn't any doubts the game looks spectacular - well done Bungie on that front.

However, while you play through the single-player - an area that most FSI titles have a tendency to ignore nowadays, instead emphasizing multi-player - things get a little dull. You commence to no longer take notice of the beautiful graphics and instead begin to groan at the repetitive gameplay of descending from your spaceship to the moon, shooting your way through waves of weak enemies without dying, obtaining an artifact from the cavern while emptying clip after clip of ammunition in a bullet-sponge 'boss' enemy, before completing the mission only to repeat exactly the same steps in the following one.

The single-player mode is nothing other than boring. It gives you almost nothing original, unlike Halo and Call of Duty, and leaves us asking precisely what did the developers spend their $300 million budget on?

However, the thrill of the game comes in its multi-player mode - the hugely rewarding Crucible. Destiny could very well be the largest multi-player game ever created; in fact, you can't even take part in the game without having to be connecting to the web (a bummer without it), meaning you're constantly connected to other gamers. Inside the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.

Where Destiny excels best though is via its levelling up, 'loot 'n' shoot', Borderlands style gameplay. There's nothing more exciting hanging around than upgrading your weapon and armour and in actual fact noticing that you've become virtually invincible to your enemies (online as well as offline).

Overall, destiny 2 inventory manager is an extremely good game that's certainly well worth the money, nonetheless it just feels just a little disappointing while there is very little there that seems original. We've seen it all before, and that is perhaps whyit was not getting the rave reviews that people were expecting.