So Is Destiny A bit of good?5620049
Destiny has no doubt been one of this years most discussed games. For months rumors happen to be circulating around the internet, magazines, social media systems about the game, asking them questions varying from exactly what it will look like, think that and seem like. Well, by last Tuesday we could finally answer those questions.
Destiny, a casino game released by Bungie - legendary game developers behind mega-hits Halo and Call of Duty - can be a mamoth MMO/FSI title set inside our solar system. The dwelling of the story is always that, in the distant future, humanity entered a golden age and thus attianed the technology as well as the ability to travel around the solar system. With all the desire to travel however, also came the need to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The end result was utter destruction, leaving the human race in tatters as various species of alien lifeforms invaded our planet, leaving us with one pitifully small city where you can use like a HQ when planning on taking back our lost empire - sort of the crux from the game.
So my point is, can it be any good?
What you usually expect from such highly-anticipated game titles is beautiful, crisp graphics with ridiculously meticulous focus on detail and Destiny achieves this spectacularly. Every conceivable object looks incredible, varying from your way grass and bushes sway inside the wind, to the way your characters hands crease and fold just like if they were real hands. There are no doubts the game looks spectacular - congratulations Bungie on that front.
However, while you play through the single-player - a place that most FSI titles have a tendency to ignore nowadays, instead emphasizing multi-player - things start getting a little dull. You commence to will no longer take notice of the beautiful graphics and instead start to groan on the repetitive gameplay of descending from the spaceship on to the moon, shooting your way through waves of weak enemies without dying, obtaining an artifact from your cavern while emptying clip after clip of ammunition at a bullet-sponge 'boss' enemy, before completing the mission only to repeat the identical steps in the next one.
The single-player mode is nothing other than boring. It offers almost nothing original, unlike Halo and Cod, and leaves us asking just what did the developers spend their $300 million budget on?
However, the excitement of the game is available in its multi-player mode - the hugely rewarding Crucible. Destiny could very well be the largest multi-player game ever created; in fact, you can't even play in the game without having to be connecting to the internet (a bummer without it), meaning you're constantly connected to other gamers. In the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.
Where Destiny excels best though is via its levelling up, 'loot 'n' shoot', Borderlands style gameplay. There's nothing more exciting amongst people than upgrading your weapon and armour and also noticing you have become pretty much invincible to your enemies (online along with offline).
Overall, destiny 2 inventory manager is definitely a good game that's certainly worth the money, nevertheless it just feels a little disappointing while there is very little there that seems original. We have seen it all before, and that's perhaps whyit was not getting the rave reviews that individuals were expecting.