So Is Destiny A bit of good?7744693
Destiny doesn't have doubt been certainly one of this years most discussed games. For months rumors have already been circulating around the web, magazines, social media systems concerning the game, asking them questions varying from exactly what it will look like, seem like and sound like. Well, at the time of last Tuesday we can finally answer those questions.
Destiny, a game released by Bungie - legendary game developers behind mega-hits Halo and Call of Duty - can be a mamoth MMO/FSI title set in our solar system. The framework of the story is the fact that, in the distant future, humanity entered a golden age and so attianed the technology as well as the ability to travel across the solar system. With the desire to travel however, also came the will to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The end result was utter destruction, leaving humanity in tatters as various types of alien lifeforms invaded our planet, leaving us with one pitifully small city where you can use like a HQ to take back our lost empire - sort of the crux of the game.
So my point is, can it be any good?
What you usually expect from such highly-anticipated game titles is beautiful, crisp graphics with ridiculously meticulous awareness of detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying from the way grass and bushes sway in the wind, for the way your characters hands crease and fold equally as if they were real hands. There are no doubts that the game looks spectacular - well done Bungie on that front.
However, while you play through the single-player - a location that most FSI titles often ignore nowadays, instead emphasizing multi-player - things start getting a little dull. You begin to no longer take notice of the beautiful graphics and instead commence to groan at the repetitive gameplay of descending from the spaceship to the moon, shooting your path through waves of weak enemies without dying, obtaining an artifact from a cavern while emptying clip after clip of ammunition at a bullet-sponge 'boss' enemy, before completing the mission simply to repeat exactly the same steps in the next one.
The single-player mode is nothing other than boring. It offers almost nothing original, unlike Halo and Call of Duty, and leaves us asking exactly what did the developers spend their $300 million budget on?
However, the thrill of the game comes in its multi-player mode - the hugely rewarding Crucible. Destiny could very well be the largest multi-player game ever created; in fact, you can't even play in the game without having to be connecting to the internet (a bummer without it), which suggests you're constantly linked to other gamers. In the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.
Where Destiny excels best though is thru its levelling up, 'loot 'n' shoot', Borderlands style gameplay. You'll find nothing more exciting hanging around than upgrading your weapon and armour and in actual fact noticing that you have become just about invincible to your enemies (online as well as offline).
Overall, destiny 2 inventory is an extremely good game that's certainly well worth the money, nevertheless it just feels a little disappointing as there is very little there that seems original. We've seen it all before, which is perhaps whyit was not getting the rave reviews that people were expecting.