So Is Destiny A bit of good?7837279
Destiny doesn't have doubt been certainly one of this years most discussed games. For months rumors have already been circulating around the internet, magazines, social media systems in regards to the game, communicating with them varying from exactly what it will look like, seem like and sound like. Well, by last Tuesday we can finally answer those questions.
Destiny, a game released by Bungie - legendary game developers behind mega-hits Halo and Call of Duty - is really a mamoth MMO/FSI title set inside our solar system. The dwelling of the story is the fact that, in the distant future, humanity entered a golden age and thus attianed the technology and also the ability to travel across the solar system. With the desire to travel however, also came the need to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The effect was utter destruction, leaving mankind in tatters as various varieties of alien lifeforms invaded our planet, leaving us with one pitifully small city to use as a HQ when planning on taking back our lost empire - sort of the crux of the game.
So my point is, could it be any good?
Everything you usually expect from such highly-anticipated video games is beautiful, crisp graphics with ridiculously meticulous awareness of detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying from your way grass and bushes sway in the wind, to the way your characters hands crease and fold equally as if they were real hands. There are no doubts the game looks spectacular - congratulations Bungie on that front.
However, while you play from the single-player - an area that most FSI titles often ignore nowadays, instead emphasizing multi-player - things get a little dull. You begin to no more take notice of the beautiful graphics and instead begin to groan at the repetitive gameplay of descending from the spaceship to the moon, shooting your path through waves of weak enemies without dying, obtaining an artifact from your cavern while emptying clip after clip of ammunition in a bullet-sponge 'boss' enemy, before completing the mission simply to repeat the identical steps in the next one.
The single-player mode are few things other than boring. It provides almost nothing original, unlike Halo and Call of Duty, and leaves us asking precisely what did the developers spend their $300 million budget on?
However, the thrill of the game is available in its multi-player mode - the hugely rewarding Crucible. Destiny is perhaps the largest multi-player game ever created; in reality, you can't even play the game without having to be connecting to the internet (a bummer without it), meaning you're constantly linked to other gamers. Within the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.
Where Destiny excels best though is through its levelling up, 'loot 'n' shoot', Borderlands style gameplay. There is nothing more exciting amongst people than upgrading your weapon and armour and in actual fact noticing that you've become virtually invincible to your enemies (online in addition to offline).
Overall, destiny 2 inventory manager is a very good game that's certainly worth the money, nonetheless it just feels a bit disappointing because there is very little there that appears original. We've seen it all before, and that's perhaps whyit was not getting the rave reviews that people were expecting.