So Is Destiny A bit of good?8039100
Destiny does not have any doubt been one of this years most discussed games. For months rumors happen to be circulating online, magazines, social networking systems about the game, asking them questions varying from what it really will look like, think that and appear to be. Well, as of last Tuesday we could finally answer those questions.
Destiny, a casino game released by Bungie - legendary game developers behind mega-hits Halo and Call of Duty - is really a mamoth MMO/FSI title set within the confines of our solar system. The dwelling of the story is the fact that, in the distant future, humanity entered a golden age and so attianed the technology and also the ability to travel round the solar system. Using the desire to travel however, also came the need to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The effect was utter destruction, leaving the human race in tatters as various species of alien lifeforms invaded the planet, leaving us with one pitifully small city in which to use being a HQ for taking back our lost empire - kind of the crux of the game.
So my point is, can it be any good?
That which you usually expect from such highly-anticipated video games is beautiful, crisp graphics with ridiculously meticulous attention to detail and Destiny achieves this spectacularly. Every conceivable object looks incredible, varying from your way grass and bushes sway inside the wind, to the way your characters hands crease and fold just like if they were real hands. There aren't any doubts the game looks spectacular - well done Bungie on that front.
However, as you play with the single-player - a location that most FSI titles tend to ignore nowadays, instead emphasizing multi-player - things get a little dull. You start to no longer take notice of the beautiful graphics and instead begin to groan in the repetitive gameplay of descending out of your spaceship about the moon, shooting your path through waves of weak enemies without dying, obtaining an artifact from the cavern while emptying clip after clip of ammunition at a bullet-sponge 'boss' enemy, before completing the mission only to repeat the same steps in the next one.
The single-player mode is certainly not other than boring. It provides almost nothing original, unlike Halo and Cod, and leaves us asking just what did the developers spend their $300 million budget on?
However, the joy of the game is available in its multi-player mode - the hugely rewarding Crucible. Destiny could very well be the largest multi-player game ever created; actually, you can't even play in the game without having to be connecting to the net (a bummer without it), which suggests you're constantly connected to other gamers. Inside the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.
Where Destiny excels best though is thru its levelling up, 'loot 'n' shoot', Borderlands style gameplay. You'll find nothing more exciting hanging around than upgrading your weapon and armour and also noticing you have become pretty much invincible to your enemies (online as well as offline).
Overall, destiny 2 inventory manager is a very good game that's certainly worth the money, nonetheless it just feels just a little disappointing as there is very little there that appears original. We've seen it all before, and that's perhaps whyit has not been getting the rave reviews that we were expecting.