So Is Destiny A bit of good?8760888

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Destiny doesn't have doubt been one of this years most talked about games. For months rumors have been circulating online, magazines, social media marketing systems concerning the game, asking them questions varying from what it really will look like, feel like and seem like. Well, by last Tuesday we can finally answer those questions.


Destiny, a game released by Bungie - legendary game developers behind mega-hits Halo and Call of Duty - is really a mamoth MMO/FSI title set in our solar system. The framework of the story is the fact that, in the distant future, humanity entered a golden age and thus attianed the technology as well as the ability to travel around the solar system. With all the desire to travel however, also came the desire to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The result was utter destruction, leaving humanity in tatters as various species of alien lifeforms invaded our planet, leaving us with one pitifully small city where you can use like a HQ for taking back our lost empire - sort of the crux from the game.

So my point is, can it be any good?

Everything you usually expect from such highly-anticipated game titles is beautiful, crisp graphics with ridiculously meticulous awareness of detail and Destiny achieves this spectacularly. Every conceivable object looks incredible, varying in the way grass and bushes sway in the wind, to the way your characters hands crease and fold equally as if they were real hands. There aren't any doubts that the game looks spectacular - congratulations Bungie on that front.

However, while you play with the single-player - an area that most FSI titles have a tendency to ignore nowadays, instead concentrating on multi-player - things start getting a little dull. You commence to will no longer take notice of the beautiful graphics and instead start to groan at the repetitive gameplay of descending from your spaceship to the moon, shooting your way through waves of weak enemies without dying, obtaining an artifact from a cavern while emptying clip after clip of ammunition with a bullet-sponge 'boss' enemy, before completing the mission and then repeat the same steps in these one.

The single-player mode are few things other than boring. It gives you almost nothing original, unlike Halo and Cod, and leaves us asking exactly what did the developers spend their $300 million budget on?

However, the excitement of the game is available in its multi-player mode - the hugely rewarding Crucible. Destiny is probably the largest multi-player game ever created; actually, you can't even play the game without being connecting to the web (a bummer without it), which means you're constantly attached to other gamers. Inside the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.

Where Destiny excels best though is via its levelling up, 'loot 'n' shoot', Borderlands style gameplay. There is nothing more exciting in the game than upgrading your weapon and armour and actually noticing you have become virtually invincible to your enemies (online along with offline).

Overall, destiny 2 inventory manager is a very good game that's certainly definitely worth the money, nevertheless it just feels a little disappointing because there is very little there that seems original. We have seen it all before, and that's perhaps whyit has not been getting the rave reviews that individuals were expecting.