So Is Destiny A bit of good?9742868

出自 大馬華人維基館
前往: 導覽搜尋

Destiny has no doubt been certainly one of this years most mentioned games. For months rumors have been circulating online, magazines, social media marketing systems in regards to the game, asking questions varying from what it really will look like, think that and sound like. Well, at the time of last Tuesday we are able to finally answer those questions.


Destiny, a game released by Bungie - legendary game developers behind mega-hits Halo and Cod - is really a mamoth MMO/FSI title set in our solar system. The framework of the story is the fact that, in the distant future, humanity entered a golden age and thus attianed the technology as well as the ability to travel round the solar system. With the desire to travel however, also came the need to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The end result was utter destruction, leaving mankind in tatters as various types of alien lifeforms invaded our world, leaving us with one pitifully small city to use being a HQ for taking back our lost empire - sort of the crux of the game.

So my point is, is it any good?

Everything you usually expect from such highly-anticipated video games is beautiful, crisp graphics with ridiculously meticulous awareness of detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying from your way grass and bushes sway within the wind, for the way your characters hands crease and fold equally as if they were real hands. There aren't any doubts the game looks spectacular - well done Bungie on that front.

However, as you play from the single-player - a place that most FSI titles tend to ignore nowadays, instead emphasizing multi-player - things start getting a little dull. You commence to no longer take notice of the beautiful graphics and instead begin to groan at the repetitive gameplay of descending out of your spaceship on to the moon, shooting the right path through waves of weak enemies without dying, obtaining an artifact from the cavern while emptying clip after clip of ammunition at a bullet-sponge 'boss' enemy, before completing the mission simply to repeat the same steps in the next one.

The single-player mode is certainly not other than boring. It provides almost nothing original, unlike Halo and Call of Duty, and leaves us asking exactly what did the developers spend their $300 million budget on?

However, the excitement of the game comes in its multi-player mode - the hugely rewarding Crucible. Destiny is perhaps the largest multi-player game ever created; actually, you can't even take part in the game without getting connecting to the internet (a bummer without having it), which means you're constantly connected to other gamers. Inside the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.

Where Destiny excels best though is through its levelling up, 'loot 'n' shoot', Borderlands style gameplay. There's nothing more exciting hanging around than upgrading your weapon and armour and in actual fact noticing that you have become just about invincible to your enemies (online as well as offline).

Overall, destiny 2 inventory is definitely a good game that's certainly worth the money, however it just feels a little disappointing while there is very little there that appears original. We have seen it all before, which is perhaps whyit was not getting the rave reviews that we were expecting.