So Is Destiny Any Good?4344324

出自 大馬華人維基館
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Destiny has no doubt been certainly one of this years most mentioned games. For months rumors have been circulating online, magazines, social networking systems concerning the game, communicating with them varying from what it really will look like, feel like and seem like. Well, as of last Tuesday we could finally answer those questions.


Destiny, a game released by Bungie - legendary game developers behind mega-hits Halo and Cod - is a mamoth MMO/FSI title set inside our solar system. The structure of the story is always that, in the distant future, humanity entered a golden age and so attianed the technology as well as the ability to travel across the solar system. With all the desire to travel however, also came the desire to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The result was utter destruction, leaving mankind in tatters as various varieties of alien lifeforms invaded our world, leaving us with one pitifully small city in which to use like a HQ to take back our lost empire - type of the crux of the game.

So my point is, can it be any good?

That which you usually expect from such highly-anticipated video games is beautiful, crisp graphics with ridiculously meticulous awareness of detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying in the way grass and bushes sway inside the wind, for the way your characters hands crease and fold equally as if they were real hands. There isn't any doubts that the game looks spectacular - well done Bungie on that front.

However, while you play with the single-player - a location that most FSI titles have a tendency to ignore nowadays, instead focusing on multi-player - things start getting a little dull. You commence to no longer take notice of the beautiful graphics and instead start to groan at the repetitive gameplay of descending from your spaceship about the moon, shooting the right path through waves of weak enemies without dying, obtaining an artifact from your cavern while emptying clip after clip of ammunition at a bullet-sponge 'boss' enemy, before completing the mission and then repeat the identical steps in these one.

The single-player mode is nothing other than boring. It provides almost nothing original, unlike Halo and Call of Duty, and leaves us asking exactly what did the developers spend their $300 million budget on?

However, the excitement of the game will come in its multi-player mode - the hugely rewarding Crucible. Destiny is probably the largest multi-player game ever created; in fact, you can't even play in the game without having to be connecting to the internet (a bummer without it), which suggests you're constantly connected to other gamers. Within the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.

Where Destiny excels best though is via its levelling up, 'loot 'n' shoot', Borderlands style gameplay. You'll find nothing more exciting amongst people than upgrading your weapon and armour and in actual fact noticing that you've become just about invincible to your enemies (online as well as offline).

Overall, destiny 2 inventory manager is definitely a good game that's certainly well worth the money, however it just feels just a little disappointing while there is very little there that seems original. We've seen it all before, and that is perhaps whyit hasn't been getting the rave reviews that we were expecting.