So Is Destiny Worthwhile?2581270
Destiny doesn't have doubt been among this years most talked about games. For months rumors have been circulating around the internet, magazines, social media systems in regards to the game, communicating with them varying from what it will look like, seem like and appear to be. Well, at the time of last Tuesday we are able to finally answer those questions.
Destiny, a game title released by Bungie - legendary game developers behind mega-hits Halo and Call of Duty - can be a mamoth MMO/FSI title set within the confines of our solar system. The framework of the story is always that, in the distant future, humanity entered a golden age and thus attianed the technology and the ability to travel across the solar system. Using the desire to travel however, also came the desire to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The result was utter destruction, leaving mankind in tatters as various species of alien lifeforms invaded our planet, leaving us with one pitifully small city in which to use like a HQ for taking back our lost empire - kind of the crux of the game.
So my point is, can it be any good?
Everything you usually expect from such highly-anticipated video gaming is beautiful, crisp graphics with ridiculously meticulous awareness of detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying from your way grass and bushes sway inside the wind, for the way your characters hands crease and fold equally as if they were real hands. There are no doubts the game looks spectacular - done well Bungie on that front.
However, as you play through the single-player - an area that most FSI titles tend to ignore nowadays, instead concentrating on multi-player - things start getting a little dull. You commence to no more take notice of the beautiful graphics and instead begin to groan in the repetitive gameplay of descending out of your spaceship to the moon, shooting your path through waves of weak enemies without dying, obtaining an artifact from a cavern while emptying clip after clip of ammunition with a bullet-sponge 'boss' enemy, before completing the mission only to repeat exactly the same steps in the next one.
The single-player mode is certainly not other than boring. It provides almost nothing original, unlike Halo and Cod, and leaves us asking precisely what did the developers spend their $300 million budget on?
However, the joy of the game will come in its multi-player mode - the hugely rewarding Crucible. Destiny could very well be the largest multi-player game ever created; in reality, you can't even play the game without being connecting to the internet (a bummer if you don't have it), which means you're constantly attached to other gamers. In the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.
Where Destiny excels best though is thru its levelling up, 'loot 'n' shoot', Borderlands style gameplay. You'll find nothing more exciting hanging around than upgrading your weapon and armour and in actual fact noticing you have become virtually invincible to your enemies (online along with offline).
Overall, destiny 2 inventory manager is definitely a good game that's certainly well worth the money, nevertheless it just feels just a little disappointing as there is very little there that appears original. We have seen it all before, and that's perhaps whyit hasn't been getting the rave reviews that we were expecting.