So Is Destiny Worthwhile?3384313

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Destiny does not have any doubt been certainly one of this years most talked about games. For months rumors have already been circulating online, magazines, social media marketing systems concerning the game, asking them questions varying from exactly what it will look like, think that and sound like. Well, by last Tuesday we can finally answer those questions.


Destiny, a casino game released by Bungie - legendary game developers behind mega-hits Halo and Call of Duty - is a mamoth MMO/FSI title set in our solar system. The dwelling of the story is always that, in the distant future, humanity entered a golden age and thus attianed the technology as well as the ability to travel round the solar system. Using the desire to travel however, also came the need to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The end result was utter destruction, leaving the human race in tatters as various types of alien lifeforms invaded our world, leaving us with one pitifully small city in which to use as a HQ when planning on taking back our lost empire - type of the crux from the game.

So my point is, could it be any good?

What you usually expect from such highly-anticipated video games is beautiful, crisp graphics with ridiculously meticulous awareness of detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying in the way grass and bushes sway within the wind, towards the way your characters hands crease and fold just like if they were real hands. There are no doubts that the game looks spectacular - congratulations Bungie on that front.

However, while you play from the single-player - a location that most FSI titles often ignore nowadays, instead emphasizing multi-player - things get a little dull. You start to no more take notice of the beautiful graphics and instead commence to groan on the repetitive gameplay of descending from your spaceship on to the moon, shooting your path through waves of weak enemies without dying, obtaining an artifact from the cavern while emptying clip after clip of ammunition at a bullet-sponge 'boss' enemy, before completing the mission only to repeat the same steps in the next one.

The single-player mode are few things other than boring. It gives you almost nothing original, unlike Halo and Cod, and leaves us asking exactly what did the developers spend their $300 million budget on?

However, the thrill of the game will come in its multi-player mode - the hugely rewarding Crucible. Destiny could very well be the largest multi-player game ever created; actually, you can't even play in the game without getting connecting to the internet (a bummer without it), which means you're constantly linked to other gamers. In the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.

Where Destiny excels best though is through its levelling up, 'loot 'n' shoot', Borderlands style gameplay. You'll find nothing more exciting hanging around than upgrading your weapon and armour and also noticing you have become pretty much invincible to your enemies (online in addition to offline).

Overall, destiny 2 inventory is an extremely good game that's certainly definitely worth the money, nonetheless it just feels a little disappointing as there is very little there that seems original. We've seen it all before, and that's perhaps whyit was not getting the rave reviews that we were expecting.