So Is Destiny Worthwhile?485330

出自 大馬華人維基館
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Destiny doesn't have doubt been certainly one of this years most discussed games. For months rumors happen to be circulating around the web, magazines, social media systems concerning the game, communicating with them varying from exactly what it will look like, seem like and appear to be. Well, at the time of last Tuesday we could finally answer those questions.


Destiny, a casino game released by Bungie - legendary game developers behind mega-hits Halo and Call of Duty - is really a mamoth MMO/FSI title set in our solar system. The framework of the story is the fact that, in the distant future, humanity entered a golden age and thus attianed the technology as well as the ability to travel round the solar system. With all the desire to travel however, also came the need to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The end result was utter destruction, leaving the human race in tatters as various species of alien lifeforms invaded the planet, leaving us with one pitifully small city in which to use like a HQ when planning on taking back our lost empire - sort of the crux with the game.

So my point is, is it any good?

Everything you usually expect from such highly-anticipated game titles is beautiful, crisp graphics with ridiculously meticulous awareness of detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying in the way grass and bushes sway inside the wind, to the way your characters hands crease and fold equally as if they were real hands. There aren't any doubts how the game looks spectacular - well done Bungie on that front.

However, as you play through the single-player - a place that most FSI titles often ignore nowadays, instead emphasizing multi-player - things start getting a little dull. You start to no longer take notice of the beautiful graphics and instead begin to groan on the repetitive gameplay of descending from the spaceship to the moon, shooting your way through waves of weak enemies without dying, obtaining an artifact from a cavern while emptying clip after clip of ammunition with a bullet-sponge 'boss' enemy, before completing the mission and then repeat exactly the same steps in the next one.

The single-player mode is nothing other than boring. It provides almost nothing original, unlike Halo and Call of Duty, and leaves us asking exactly what did the developers spend their $300 million budget on?

However, the thrill of the game comes in its multi-player mode - the hugely rewarding Crucible. Destiny is probably the largest multi-player game ever created; actually, you can't even play in the game without having to be connecting to the net (a bummer if you don't have it), which suggests you're constantly attached to other gamers. In the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.

Where Destiny excels best though is through its levelling up, 'loot 'n' shoot', Borderlands style gameplay. There's nothing more exciting amongst people than upgrading your weapon and armour and also noticing that you've become virtually invincible to your enemies (online as well as offline).

Overall, destiny 2 inventory is an extremely good game that's certainly well worth the money, nonetheless it just feels a little disappointing while there is very little there that seems original. We have seen it all before, which is perhaps whyit was not getting the rave reviews that people were expecting.