So Is Destiny Worthwhile?4901313

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Destiny doesn't have doubt been one of this years most discussed games. For months rumors have been circulating online, magazines, social media systems concerning the game, asking them questions varying from exactly what it will look like, think that and sound like. Well, at the time of last Tuesday we are able to finally answer those questions.


Destiny, a casino game released by Bungie - legendary game developers behind mega-hits Halo and Cod - can be a mamoth MMO/FSI title set within the confines of our solar system. The framework of the story is the fact that, in the distant future, humanity entered a golden age and therefore attianed the technology and the ability to travel across the solar system. With the desire to travel however, also came the will to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The effect was utter destruction, leaving humanity in tatters as various varieties of alien lifeforms invaded our planet, leaving us with one pitifully small city in which to use like a HQ when planning on taking back our lost empire - type of the crux of the game.

So my point is, is it any good?

That which you usually expect from such highly-anticipated game titles is beautiful, crisp graphics with ridiculously meticulous attention to detail and Destiny achieves this spectacularly. Every conceivable object looks incredible, varying from your way grass and bushes sway in the wind, for the way your characters hands crease and fold just like if they were real hands. There isn't any doubts how the game looks spectacular - done well Bungie on that front.

However, when you play with the single-player - a place that most FSI titles tend to ignore nowadays, instead focusing on multi-player - things get a little dull. You start to no longer take notice of the beautiful graphics and instead start to groan at the repetitive gameplay of descending out of your spaceship on to the moon, shooting your path through waves of weak enemies without dying, obtaining an artifact from a cavern while emptying clip after clip of ammunition with a bullet-sponge 'boss' enemy, before completing the mission only to repeat exactly the same steps in the next one.

The single-player mode is certainly not other than boring. It offers almost nothing original, unlike Halo and Cod, and leaves us asking exactly what did the developers spend their $300 million budget on?

However, the thrill of the game comes in its multi-player mode - the hugely rewarding Crucible. Destiny is probably the largest multi-player game ever created; actually, you can't even play in the game without getting connecting to the internet (a bummer without it), which suggests you're constantly connected to other gamers. In the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.

Where Destiny excels best though is through its levelling up, 'loot 'n' shoot', Borderlands style gameplay. There's nothing more exciting hanging around than upgrading your weapon and armour and also noticing that you've become just about invincible to your enemies (online along with offline).

Overall, destiny 2 inventory manager is an extremely good game that's certainly worth the money, however it just feels a little disappointing while there is very little there that seems original. We've seen it all before, and that is perhaps whyit was not getting the rave reviews that we were expecting.