So Is Destiny Worthwhile?9025989
Destiny does not have any doubt been one of this years most discussed games. For months rumors have been circulating around the web, magazines, social networking systems in regards to the game, asking questions varying from what it will look like, seem like and appear to be. Well, at the time of last Tuesday we could finally answer those questions.
Destiny, a game released by Bungie - legendary game developers behind mega-hits Halo and Cod - is a mamoth MMO/FSI title set in our solar system. The framework of the story is always that, in the distant future, humanity entered a golden age and so attianed the technology and the ability to travel across the solar system. Using the desire to travel however, also came the will to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The end result was utter destruction, leaving the human race in tatters as various species of alien lifeforms invaded our world, leaving us with one pitifully small city where you can use like a HQ for taking back our lost empire - type of the crux from the game.
So my point is, can it be any good?
That which you usually expect from such highly-anticipated video gaming is beautiful, crisp graphics with ridiculously meticulous attention to detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying in the way grass and bushes sway within the wind, for the way your characters hands crease and fold just like if they were real hands. There are no doubts that the game looks spectacular - well done Bungie on that front.
However, while you play with the single-player - a location that most FSI titles often ignore nowadays, instead emphasizing multi-player - things get a little dull. You begin to no more take notice of the beautiful graphics and instead commence to groan in the repetitive gameplay of descending from your spaceship to the moon, shooting the right path through waves of weak enemies without dying, obtaining an artifact from your cavern while emptying clip after clip of ammunition in a bullet-sponge 'boss' enemy, before completing the mission only to repeat exactly the same steps in the following one.
The single-player mode are few things other than boring. It offers almost nothing original, unlike Halo and Cod, and leaves us asking just what did the developers spend their $300 million budget on?
However, the excitement of the game is available in its multi-player mode - the hugely rewarding Crucible. Destiny is perhaps the largest multi-player game ever created; in reality, you can't even take part in the game without having to be connecting to the web (a bummer without it), meaning you're constantly attached to other gamers. Within the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.
Where Destiny excels best though is via its levelling up, 'loot 'n' shoot', Borderlands style gameplay. There's nothing more exciting hanging around than upgrading your weapon and armour and actually noticing that you have become just about invincible to your enemies (online in addition to offline).
Overall, destiny 2 inventory is definitely a good game that's certainly well worth the money, nevertheless it just feels just a little disappointing because there is very little there that seems original. We have seen it all before, and that is perhaps whyit was not getting the rave reviews that we were expecting.