So Is Destiny Worthwhile?9323186
Destiny has no doubt been certainly one of this years most mentioned games. For months rumors have been circulating online, magazines, social media marketing systems in regards to the game, asking them questions varying from what it will look like, think that and sound like. Well, as of last Tuesday we are able to finally answer those questions.
Destiny, a casino game released by Bungie - legendary game developers behind mega-hits Halo and Cod - can be a mamoth MMO/FSI title set within the confines of our solar system. The framework of the story is that, in the distant future, humanity entered a golden age and therefore attianed the technology and also the ability to travel across the solar system. With the desire to travel however, also came the desire to obtain knowledge and secrets, thus unlocking hidden dark truths behind our solar system. The end result was utter destruction, leaving mankind in tatters as various varieties of alien lifeforms invaded the planet, leaving us with one pitifully small city in which to use being a HQ to take back our lost empire - sort of the crux from the game.
So my point is, is it any good?
Everything you usually expect from such highly-anticipated video gaming is beautiful, crisp graphics with ridiculously meticulous attention to detail and Destiny achieves this spectacularly. Every possible object looks incredible, varying from the way grass and bushes sway inside the wind, towards the way your characters hands crease and fold equally as if they were real hands. There aren't any doubts how the game looks spectacular - well done Bungie on that front.
However, while you play from the single-player - an area that most FSI titles have a tendency to ignore nowadays, instead focusing on multi-player - things start getting a little dull. You start to no more take notice of the beautiful graphics and instead begin to groan on the repetitive gameplay of descending out of your spaceship to the moon, shooting the right path through waves of weak enemies without dying, obtaining an artifact from your cavern while emptying clip after clip of ammunition at a bullet-sponge 'boss' enemy, before completing the mission and then repeat the identical steps in the following one.
The single-player mode is nothing other than boring. It offers almost nothing original, unlike Halo and Call of Duty, and leaves us asking precisely what did the developers spend their $300 million budget on?
However, the thrill of the game will come in its multi-player mode - the hugely rewarding Crucible. Destiny could very well be the largest multi-player game ever created; in reality, you can't even take part in the game without getting connecting to the web (a bummer if you don't have it), meaning you're constantly connected to other gamers. In the Crucible, you'll find very familiar gme modes - team deathmatch, checkpoint control and capture the flag - but everything runs so smoothly with highly entertaining gameplay throughout.
Where Destiny excels best though is through its levelling up, 'loot 'n' shoot', Borderlands style gameplay. You'll find nothing more exciting hanging around than upgrading your weapon and armour and also noticing that you have become just about invincible to your enemies (online in addition to offline).
Overall, destiny 2 inventory manager is an extremely good game that's certainly well worth the money, nevertheless it just feels just a little disappointing while there is very little there that appears original. We have seen it all before, which is perhaps whyit was not getting the rave reviews that people were expecting.